Path: Zen moments of a sonic landscape is an interactive sound installation exploring how technology can create a new type of garden experience, for people to let go of everyday matters, distraction, overload, and stress. The installation takes the form of Zen garden as a platform, using enabling technologies that respond to the raking motions of its participants. As raking is being performed, sounds emerge in relationship to stones, positions, and motions, to facilitate immersion in the meditative gardening experience.
The ultimate goals of this installation are to raise the afterthoughts from its participants about whether the immersion in a simple task of raking can be contemplative and stress releasing to them. In addition, can participants become aware of intentional and unintentional consequences on the landscape from their raking behavior? Furthermore, the installation is an attempt to use technology to overall facilitate our sensations to be more aware of the consequences of human impact on the environment.
Technology: openFrameworks, openCV, IR tracking, MIDI, iZotope iris 2
To encourage the interaction between strangers and make technology more approachable. Our group from Major Studio class created this installation: Love Circuit. As we feel New York City is such a great city, but often time it gives people a cold and distanced feelings. We wanted to use technology to bring up interactions between strangers and landed our concept on creating a human circuit at a public place. We set up a giant heart with built-in LED strips to give people a warm feeling and to be more friendly to public at Washington Square Park. With the help of Noise Maker board from Gadgiteration at Parsons DT, we made a human circuit that enforce two strangers to hold their hands in oder to close the circuit and trigger the sounds were pre-loaded. The outcome was great as it really brought great moments and fun interactions to people at the square.
Technology: Arduino, LEDs, Noise Maker
We used to hit old machines a lot to fix issues, and hitting worked as a black magic for a long time before everything started to get "smart". This installation is trying to bing up the retro feeling through the moments of hitting the old TV. Users would experience clearer image with further viewing distance, but the closer users get the blurrier the image could get. When the user's trying to fix the issue by hitting, a glitch effect would triggered instead. Therefore, a tension between the machine and the user is created through a "fighting" of access to image clarity, the interaction also brings a lively and playful character to the old machine.
Raaadio is an extension of project telaaavision to capture the moment of hitting old machines we all used to do back in days and to bring up the nostalgia feelings behind this movement. It is a radio box that runs with white noise sound when it's on standby. Users interact with it by hitting on the side of the box to switch between channels and contents.
The City Reliquary museum in Williamsburg, Brooklyn asked us for a new interactive, communicative design for their small space. We decided to hack a old-school phone to create an interactive audio experience to unveil the stories behind each objects from the curator Nik Sokol, resident geologist and a tunnel engineer on the New York City 2nd avenue subway line to gather unique stories about the “Geology of NY” case.
This installation enables visitors to access audio contents by actually "dial" a number and "call" the curator for an engaging and immersive audio experience.
Concept: Rosalind Paradis, Eric Jiang, Linda Xui and Carrie Liu
Fabrication/System Design: Rosalind Paradis
Software: Rosalind Paradis & me
Audio: Carrie Liu
An art installation implements the theory of "karma" ,as using the Chinese character --Emptiness, to express the idea of everything comes around goes around, nothing will be stop at a point for a second. With projection of emptiness in Chinese and other languages in steam, I'm able to achieve a holographic visual outcome.
Face Mesh is a little experiment that I made for creative coding class. It was based on real time face-tracking from Kinect and 3D mesh converting in Openframeworks code.
Technology: Kinect, Openframeworks
The project was initially made for my college friends as we were all approaching graduation at that time and I wanted a special way to say good bye. Taking photos is a great way to remember moments, but shrinking lively moments to flat surfaces would inevitably bring up relatively sad and nostalgic feelings. Therefore, I want to take a more fresh and dynamic approach for this project, which is 3D scanning + 3D printing. A Kinect sensor was used to capture 3D datas from my friends and the datas had been converted to 3d mesh for 3d printing compatibility. The final step was to adjust the 3d printer and print those models out. I was happy with the outcome as I used my very own way to remember and celebrate the friendships between me and my friends and I am glad all my friends liked their little self-sculptures.
Technology: Kinect, 3D Printer, Skanect